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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <RewindData.h>
Public Member Functions | |
| FJointStateBase (int32 NumFrames) | |
| FJointStateBase (int32 NumFrames, bool bCacheOnePhase) | |
| FJointStateBase (const FJointStateBase &Other)=delete | |
| FJointStateBase (FJointStateBase &&Other)=default | |
| ~FJointStateBase ()=default | |
| void | Release (FDirtyPropertiesPool &Manager) |
| void | Reset () |
| void | ClearEntryAndFuture (const FFrameAndPhase FrameAndPhase) |
| bool | IsClean (const FFrameAndPhase FrameAndPhase) const |
| template<bool bSkipDynamics> | |
| bool | IsInSync (const FPBDJointConstraintHandle &Handle, const FFrameAndPhase FrameAndPhase, const FDirtyPropertiesPool &Pool) const |
Public Attributes | |
| TParticlePropertyBuffer< FPBDJointSettings, EChaosProperty::JointSettings > | JointSettings |
| TParticlePropertyBuffer< FProxyBasePairProperty, EChaosProperty::JointParticleProxies > | JointProxies |
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delete |
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default |
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| bool Chaos::FJointStateBase::IsInSync | ( | const FPBDJointConstraintHandle & | Handle, |
| const FFrameAndPhase | FrameAndPhase, | ||
| const FDirtyPropertiesPool & | Pool | ||
| ) | const |
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inline |
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inline |
| TParticlePropertyBuffer<FProxyBasePairProperty, EChaosProperty::JointParticleProxies> Chaos::FJointStateBase::JointProxies |
| TParticlePropertyBuffer<FPBDJointSettings, EChaosProperty::JointSettings> Chaos::FJointStateBase::JointSettings |