UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::FMLLevelSetImportData Struct Reference

#include <MLLevelset.h>

Public Attributes

TArray< FNameActiveBoneNames
 
TArray< FMLLevelSetNNEModelDataNNEModelDataArr
 
TArray< FVector3fActiveBonesReferenceRotations
 
TArray< FVector3fActiveBonesReferenceTranslations
 
const float SignedDistanceScaling
 
TArray< TArray< int32 > > ActiveBonesRotationComponents
 
const FVector3f TrainingGridMin
 
TArray< FVector3fTrainingGridAxesXYZ
 
FIntVector DebugGridResolution
 

Member Data Documentation

◆ ActiveBoneNames

TArray<FName> Chaos::FMLLevelSetImportData::ActiveBoneNames

◆ ActiveBonesReferenceRotations

TArray<FVector3f> Chaos::FMLLevelSetImportData::ActiveBonesReferenceRotations

◆ ActiveBonesReferenceTranslations

TArray<FVector3f> Chaos::FMLLevelSetImportData::ActiveBonesReferenceTranslations

◆ ActiveBonesRotationComponents

TArray<TArray<int32> > Chaos::FMLLevelSetImportData::ActiveBonesRotationComponents

◆ DebugGridResolution

FIntVector Chaos::FMLLevelSetImportData::DebugGridResolution

◆ NNEModelDataArr

TArray<FMLLevelSetNNEModelData> Chaos::FMLLevelSetImportData::NNEModelDataArr

◆ SignedDistanceScaling

const float Chaos::FMLLevelSetImportData::SignedDistanceScaling

◆ TrainingGridAxesXYZ

TArray<FVector3f> Chaos::FMLLevelSetImportData::TrainingGridAxesXYZ

◆ TrainingGridMin

const FVector3f Chaos::FMLLevelSetImportData::TrainingGridMin

The documentation for this struct was generated from the following file: