UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::FMaterialMaskHandle Struct Reference

#include <PhysicalMaterials.h>

Public Member Functions

CHAOS_API FChaosPhysicsMaterialMaskGet () const
 
bool IsValid () const
 

Public Attributes

FChaosMaterialMaskHandle InnerHandle
 

Friends

bool operator== (const FMaterialMaskHandle &A, const FMaterialMaskHandle &B)
 
FArchiveoperator<< (FArchive &Ar, FMaterialMaskHandle &Value)
 

Detailed Description

Helper wrapper to encapsulate the access through the material manager Handles returned from the material manager are only designed to be used (resolved) on the game thread by the physics interface.

Member Function Documentation

◆ Get()

FChaosPhysicsMaterialMask * Chaos::FMaterialMaskHandle::Get ( ) const

◆ IsValid()

bool Chaos::FMaterialMaskHandle::IsValid ( ) const
inline

Friends And Related Symbol Documentation

◆ operator<<

FArchive & operator<< ( FArchive Ar,
FMaterialMaskHandle Value 
)
friend

◆ operator==

bool operator== ( const FMaterialMaskHandle A,
const FMaterialMaskHandle B 
)
friend

Member Data Documentation

◆ InnerHandle

FChaosMaterialMaskHandle Chaos::FMaterialMaskHandle::InnerHandle

The documentation for this struct was generated from the following files: