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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <PhysicalMaterials.h>
Public Member Functions | |
| CHAOS_API FChaosPhysicsMaterialMask * | Get () const |
| bool | IsValid () const |
Public Attributes | |
| FChaosMaterialMaskHandle | InnerHandle |
Friends | |
| bool | operator== (const FMaterialMaskHandle &A, const FMaterialMaskHandle &B) |
| FArchive & | operator<< (FArchive &Ar, FMaterialMaskHandle &Value) |
Helper wrapper to encapsulate the access through the material manager Handles returned from the material manager are only designed to be used (resolved) on the game thread by the physics interface.
| FChaosPhysicsMaterialMask * Chaos::FMaterialMaskHandle::Get | ( | ) | const |
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inline |
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friend |
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friend |
| FChaosMaterialMaskHandle Chaos::FMaterialMaskHandle::InnerHandle |