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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for Chaos::FPhysicsObject, including all inherited members.
| FPhysicsObject(IPhysicsProxyBase *InProxy, int32 InBodyIndex=INDEX_NONE, const FName &InBodyName=NAME_None) | Chaos::FPhysicsObject | inlineprotected |
| FPhysicsObjectFactory | Chaos::FPhysicsObject | friend |
| GetBodyIndex() const | Chaos::FPhysicsObject | inline |
| GetBodyName() const | Chaos::FPhysicsObject | inline |
| GetParentObject() const | Chaos::FPhysicsObject | inline |
| GetParticle() const | Chaos::FPhysicsObject | inline |
| GetRootObject() const | Chaos::FPhysicsObject | inline |
| GetRootParticle() const | Chaos::FPhysicsObject | inline |
| HasChildren() const | Chaos::FPhysicsObject | inline |
| IsParticleDisabled(TThreadParticle< Id > *Particle) | Chaos::FPhysicsObject | inlinestatic |
| IsValid() const | Chaos::FPhysicsObject | |
| ObjectState() const | Chaos::FPhysicsObject | inline |
| PhysicsProxy() | Chaos::FPhysicsObject | inline |
| PhysicsProxy() const | Chaos::FPhysicsObject | inline |
| SetBodyIndex(int32 InBodyIndex) | Chaos::FPhysicsObject | inline |
| SetName(const FName &InBodyName) | Chaos::FPhysicsObject | inline |