#include <TireSystem.h>
◆ FSimpleTireConfig()
| Chaos::FSimpleTireConfig::FSimpleTireConfig |
( |
| ) |
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inline |
◆ Depth
| float Chaos::FSimpleTireConfig::Depth |
◆ InitialTirePressure
| float Chaos::FSimpleTireConfig::InitialTirePressure |
◆ InitialTireWear
| float Chaos::FSimpleTireConfig::InitialTireWear |
◆ KineticFrictionCoefficient
| float Chaos::FSimpleTireConfig::KineticFrictionCoefficient |
◆ Radius
| float Chaos::FSimpleTireConfig::Radius |
◆ StaticFrictionCoefficient
| float Chaos::FSimpleTireConfig::StaticFrictionCoefficient |
◆ Width
| float Chaos::FSimpleTireConfig::Width |
The documentation for this struct was generated from the following file:
- Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/TireSystem.h