#include <GeometryParticlesfwd.h>
◆ FSpatialAccelerationIdx() [1/2]
| Chaos::FSpatialAccelerationIdx::FSpatialAccelerationIdx |
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inline |
◆ FSpatialAccelerationIdx() [2/2]
| Chaos::FSpatialAccelerationIdx::FSpatialAccelerationIdx |
( |
uint16 |
inBucket, |
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uint16 |
inInnerIdx |
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) |
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inline |
◆ operator==()
◆ Bucket
| uint16 Chaos::FSpatialAccelerationIdx::Bucket |
◆ InnerIdx
| uint16 Chaos::FSpatialAccelerationIdx::InnerIdx |
◆ MaxBucketEntries
| constexpr uint16 Chaos::FSpatialAccelerationIdx::MaxBucketEntries = 1 << 13 |
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staticconstexpr |
◆ MaxBuckets
The documentation for this struct was generated from the following file: