#include <ArcadeSystem.h>
◆ InitDefaults()
| void Chaos::FTargetRotationControlConfig::InitDefaults |
( |
| ) |
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inline |
◆ AutoCentrePitchStrength
| float Chaos::FTargetRotationControlConfig::AutoCentrePitchStrength |
◆ AutoCentreRollStrength
| float Chaos::FTargetRotationControlConfig::AutoCentreRollStrength |
◆ AutoCentreYawStrength
| float Chaos::FTargetRotationControlConfig::AutoCentreYawStrength |
◆ bRollVsSpeedEnabled
| bool Chaos::FTargetRotationControlConfig::bRollVsSpeedEnabled |
◆ Enabled
| bool Chaos::FTargetRotationControlConfig::Enabled |
◆ MaxAccel
| float Chaos::FTargetRotationControlConfig::MaxAccel |
◆ PitchControlScaling
| float Chaos::FTargetRotationControlConfig::PitchControlScaling |
◆ PitchMaxAngle
| float Chaos::FTargetRotationControlConfig::PitchMaxAngle |
◆ RollControlScaling
| float Chaos::FTargetRotationControlConfig::RollControlScaling |
◆ RollMaxAngle
| float Chaos::FTargetRotationControlConfig::RollMaxAngle |
◆ RotationDamping
| float Chaos::FTargetRotationControlConfig::RotationDamping |
◆ RotationStiffness
| float Chaos::FTargetRotationControlConfig::RotationStiffness |
The documentation for this struct was generated from the following file:
- Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/ArcadeSystem.h