UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::FTriangleMeshOverlapVisitorNoMTD< TImplicitObjectScaled< Chaos::FSphere > > Struct Reference

Public Member Functions

 FTriangleMeshOverlapVisitorNoMTD (const TRigidTransform< FReal, 3 > &WorldScaleQueryTM, const TImplicitObjectScaled< Chaos::FSphere > &InQueryGeom, FReal InThickness, const FVec3f &InTriMeshScale, const FTriangleMeshImplicitObject *InTriMesh)
 
bool VisitOverlap (int32 TriIdx)
 
bool VisitSweep (int32 Instance, FRealSingle &CurDataLength)
 
bool VisitRaycast (int32 Instance, FRealSingle &CurDataLength)
 

Public Attributes

FRealSingle Radius
 
VectorRegister4Float X
 
VectorRegister4Float TriMeshScale
 
const FTriangleMeshImplicitObjectTriMesh
 
bool bFoundIntersection
 

Constructor & Destructor Documentation

◆ FTriangleMeshOverlapVisitorNoMTD()

Chaos::FTriangleMeshOverlapVisitorNoMTD< TImplicitObjectScaled< Chaos::FSphere > >::FTriangleMeshOverlapVisitorNoMTD ( const TRigidTransform< FReal, 3 > &  WorldScaleQueryTM,
const TImplicitObjectScaled< Chaos::FSphere > &  InQueryGeom,
FReal  InThickness,
const FVec3f InTriMeshScale,
const FTriangleMeshImplicitObject InTriMesh 
)
inline

Member Function Documentation

◆ VisitOverlap()

◆ VisitRaycast()

bool Chaos::FTriangleMeshOverlapVisitorNoMTD< TImplicitObjectScaled< Chaos::FSphere > >::VisitRaycast ( int32  Instance,
FRealSingle CurDataLength 
)
inline

◆ VisitSweep()

bool Chaos::FTriangleMeshOverlapVisitorNoMTD< TImplicitObjectScaled< Chaos::FSphere > >::VisitSweep ( int32  Instance,
FRealSingle CurDataLength 
)
inline

Member Data Documentation

◆ bFoundIntersection

◆ Radius

◆ TriMesh

◆ TriMeshScale

◆ X


The documentation for this struct was generated from the following file: