UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::Private::FPBDCollisionSolverJacobiManifoldPoints::FManifoldPoint Struct Reference

#include <PBDCollisionSolverJacobi.h>

Public Attributes

FSolverVec3 RelativeContactPosition0
 
FSolverVec3 RelativeContactPosition1
 
FSolverVec3 ContactNormal
 
FSolverVec3 ContactTangentU
 
FSolverVec3 ContactTangentV
 
FSolverReal ContactDeltaNormal
 
FSolverReal ContactDeltaTangentU
 
FSolverReal ContactDeltaTangentV
 
FSolverReal ContactTargetVelocityNormal
 
FSolverVec3 ContactNormalAngular0
 
FSolverVec3 ContactTangentUAngular0
 
FSolverVec3 ContactTangentVAngular0
 
FSolverVec3 ContactNormalAngular1
 
FSolverVec3 ContactTangentUAngular1
 
FSolverVec3 ContactTangentVAngular1
 
FSolverReal ContactMassNormal
 
FSolverReal ContactMassTangentU
 
FSolverReal ContactMassTangentV
 
FSolverReal NetPushOutNormal
 
FSolverReal NetPushOutTangentU
 
FSolverReal NetPushOutTangentV
 
FSolverReal NetImpulseNormal
 
FSolverReal NetImpulseTangentU
 
FSolverReal NetImpulseTangentV
 
FSolverReal StaticFrictionRatio
 

Member Data Documentation

◆ ContactDeltaNormal

FSolverReal Chaos::Private::FPBDCollisionSolverJacobiManifoldPoints::FManifoldPoint::ContactDeltaNormal

◆ ContactDeltaTangentU

FSolverReal Chaos::Private::FPBDCollisionSolverJacobiManifoldPoints::FManifoldPoint::ContactDeltaTangentU

◆ ContactDeltaTangentV

FSolverReal Chaos::Private::FPBDCollisionSolverJacobiManifoldPoints::FManifoldPoint::ContactDeltaTangentV

◆ ContactMassNormal

FSolverReal Chaos::Private::FPBDCollisionSolverJacobiManifoldPoints::FManifoldPoint::ContactMassNormal

◆ ContactMassTangentU

FSolverReal Chaos::Private::FPBDCollisionSolverJacobiManifoldPoints::FManifoldPoint::ContactMassTangentU

◆ ContactMassTangentV

FSolverReal Chaos::Private::FPBDCollisionSolverJacobiManifoldPoints::FManifoldPoint::ContactMassTangentV

◆ ContactNormal

FSolverVec3 Chaos::Private::FPBDCollisionSolverJacobiManifoldPoints::FManifoldPoint::ContactNormal

◆ ContactNormalAngular0

FSolverVec3 Chaos::Private::FPBDCollisionSolverJacobiManifoldPoints::FManifoldPoint::ContactNormalAngular0

◆ ContactNormalAngular1

FSolverVec3 Chaos::Private::FPBDCollisionSolverJacobiManifoldPoints::FManifoldPoint::ContactNormalAngular1

◆ ContactTangentU

FSolverVec3 Chaos::Private::FPBDCollisionSolverJacobiManifoldPoints::FManifoldPoint::ContactTangentU

◆ ContactTangentUAngular0

FSolverVec3 Chaos::Private::FPBDCollisionSolverJacobiManifoldPoints::FManifoldPoint::ContactTangentUAngular0

◆ ContactTangentUAngular1

FSolverVec3 Chaos::Private::FPBDCollisionSolverJacobiManifoldPoints::FManifoldPoint::ContactTangentUAngular1

◆ ContactTangentV

FSolverVec3 Chaos::Private::FPBDCollisionSolverJacobiManifoldPoints::FManifoldPoint::ContactTangentV

◆ ContactTangentVAngular0

FSolverVec3 Chaos::Private::FPBDCollisionSolverJacobiManifoldPoints::FManifoldPoint::ContactTangentVAngular0

◆ ContactTangentVAngular1

FSolverVec3 Chaos::Private::FPBDCollisionSolverJacobiManifoldPoints::FManifoldPoint::ContactTangentVAngular1

◆ ContactTargetVelocityNormal

FSolverReal Chaos::Private::FPBDCollisionSolverJacobiManifoldPoints::FManifoldPoint::ContactTargetVelocityNormal

◆ NetImpulseNormal

FSolverReal Chaos::Private::FPBDCollisionSolverJacobiManifoldPoints::FManifoldPoint::NetImpulseNormal

◆ NetImpulseTangentU

FSolverReal Chaos::Private::FPBDCollisionSolverJacobiManifoldPoints::FManifoldPoint::NetImpulseTangentU

◆ NetImpulseTangentV

FSolverReal Chaos::Private::FPBDCollisionSolverJacobiManifoldPoints::FManifoldPoint::NetImpulseTangentV

◆ NetPushOutNormal

FSolverReal Chaos::Private::FPBDCollisionSolverJacobiManifoldPoints::FManifoldPoint::NetPushOutNormal

◆ NetPushOutTangentU

FSolverReal Chaos::Private::FPBDCollisionSolverJacobiManifoldPoints::FManifoldPoint::NetPushOutTangentU

◆ NetPushOutTangentV

FSolverReal Chaos::Private::FPBDCollisionSolverJacobiManifoldPoints::FManifoldPoint::NetPushOutTangentV

◆ RelativeContactPosition0

FSolverVec3 Chaos::Private::FPBDCollisionSolverJacobiManifoldPoints::FManifoldPoint::RelativeContactPosition0

◆ RelativeContactPosition1

FSolverVec3 Chaos::Private::FPBDCollisionSolverJacobiManifoldPoints::FManifoldPoint::RelativeContactPosition1

◆ StaticFrictionRatio

FSolverReal Chaos::Private::FPBDCollisionSolverJacobiManifoldPoints::FManifoldPoint::StaticFrictionRatio

The documentation for this struct was generated from the following file: