#include <GenericPhysicsInterface.h>
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| static bool | Overlap (const EQueryInfo InfoType, const EThreadQueryContext ThreadContext, const UWorld *World, const FOverlapQueryData &OverlapData, const FCommonQueryData &CommonData, TArray< FOverlapResult > &OutOverlaps) |
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| static bool | RaycastTest (const EThreadQueryContext ThreadContext, const UWorld *World, const FRayQueryData &RayData, const FCommonQueryData &CommonData, FHitResult &OutHits) |
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| static bool | RaycastSingle (const EThreadQueryContext ThreadContext, const UWorld *World, const FRayQueryData &RayData, const FCommonQueryData &CommonData, FHitResult &OutHits) |
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| static bool | RaycastMulti (const EThreadQueryContext ThreadContext, const UWorld *World, const FRayQueryData &RayData, const FCommonQueryData &CommonData, TArray< FHitResult > &OutHits) |
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| static bool | SweepTest (const EThreadQueryContext ThreadContext, const UWorld *World, const FSweepQueryData &SweepData, const FCommonQueryData &CommonData, FHitResult &OutHits) |
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| static bool | SweepSingle (const EThreadQueryContext ThreadContext, const UWorld *World, const FSweepQueryData &SweepData, const FCommonQueryData &CommonData, FHitResult &OutHits) |
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| static bool | SweepMulti (const EThreadQueryContext ThreadContext, const UWorld *World, const FSweepQueryData &SweepData, const FCommonQueryData &CommonData, TArray< FHitResult > &OutHits) |
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◆ Overlap()
◆ RaycastMulti()
◆ RaycastSingle()
◆ RaycastTest()
◆ SweepMulti()
◆ SweepSingle()
◆ SweepTest()
The documentation for this struct was generated from the following files: