UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::Softs::FCollisionObjectParticleHandel Struct Reference

#include <ChaosDeformableCollisionsProxy.h>

Public Member Functions

 FCollisionObjectParticleHandel (int32 InParticleIndex=INDEX_NONE, int32 InActiveViewIndex=INDEX_NONE, FTransform InTransform=FTransform::Identity)
 

Public Attributes

int32 ParticleIndex = INDEX_NONE
 
int32 ActiveViewIndex = INDEX_NONE
 
FTransform Transform = FTransform::Identity
 

Constructor & Destructor Documentation

◆ FCollisionObjectParticleHandel()

Chaos::Softs::FCollisionObjectParticleHandel::FCollisionObjectParticleHandel ( int32  InParticleIndex = INDEX_NONE,
int32  InActiveViewIndex = INDEX_NONE,
FTransform  InTransform = FTransform::Identity 
)
inline

Member Data Documentation

◆ ActiveViewIndex

int32 Chaos::Softs::FCollisionObjectParticleHandel::ActiveViewIndex = INDEX_NONE

◆ ParticleIndex

int32 Chaos::Softs::FCollisionObjectParticleHandel::ParticleIndex = INDEX_NONE

◆ Transform

FTransform Chaos::Softs::FCollisionObjectParticleHandel::Transform = FTransform::Identity

The documentation for this struct was generated from the following file: