#include <ChaosDeformableSolverTypes.h>
◆ IsDebugDrawingEnabled()
| bool Chaos::Softs::FDeformableDebugParams::IsDebugDrawingEnabled |
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inline |
◆ bDoDrawKinematicParticles
| bool Chaos::Softs::FDeformableDebugParams::bDoDrawKinematicParticles = false |
◆ bDoDrawRigidCollisionGeometry
| bool Chaos::Softs::FDeformableDebugParams::bDoDrawRigidCollisionGeometry = false |
◆ bDoDrawTetrahedralParticles
| bool Chaos::Softs::FDeformableDebugParams::bDoDrawTetrahedralParticles = false |
◆ bDoDrawTransientKinematicParticles
| bool Chaos::Softs::FDeformableDebugParams::bDoDrawTransientKinematicParticles = false |
◆ ParticleRadius
| FSolverReal Chaos::Softs::FDeformableDebugParams::ParticleRadius = 5.f |
The documentation for this struct was generated from the following file: