![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <RigidParticles.h>
Public Member Functions | |
| TSleepData () | |
| TSleepData (TGeometryParticleHandle< T, d > *InParticle, bool InSleeping) | |
Public Attributes | |
| TGeometryParticleHandle< T, d > * | Particle |
| bool | Sleeping |
|
inline |
|
inline |
| TGeometryParticleHandle<T, d>* Chaos::TSleepData< T, d >::Particle |
| bool Chaos::TSleepData< T, d >::Sleeping |