UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::TSleepData< T, d > Struct Template Reference

#include <RigidParticles.h>

Public Member Functions

 TSleepData ()
 
 TSleepData (TGeometryParticleHandle< T, d > *InParticle, bool InSleeping)
 

Public Attributes

TGeometryParticleHandle< T, d > * Particle
 
bool Sleeping
 

Constructor & Destructor Documentation

◆ TSleepData() [1/2]

template<class T , int d>
Chaos::TSleepData< T, d >::TSleepData ( )
inline

◆ TSleepData() [2/2]

template<class T , int d>
Chaos::TSleepData< T, d >::TSleepData ( TGeometryParticleHandle< T, d > *  InParticle,
bool  InSleeping 
)
inline

Member Data Documentation

◆ Particle

template<class T , int d>
TGeometryParticleHandle<T, d>* Chaos::TSleepData< T, d >::Particle

◆ Sleeping

template<class T , int d>
bool Chaos::TSleepData< T, d >::Sleeping

The documentation for this struct was generated from the following file: