#include <EPAVectorized.h>
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| FORCEINLINE bool | operator> (const VectorTEPAEntry &Other) const |
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| FORCEINLINE_DEBUGGABLE bool | Initialize (const VectorRegister4Float *VerticesA, const VectorRegister4Float *VerticesB, int32 InIdx0, int32 InIdx1, int32 InIdx2, const TVector< int32, 3 > &InAdjFaces, const TVector< int32, 3 > &InAdjEdges) |
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| void | SwapWinding (VectorTEPAEntry *Entries) |
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| FORCEINLINE_DEBUGGABLE VectorRegister4Float | DistanceToPlane (const VectorRegister4Float &X) const |
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| FORCEINLINE_DEBUGGABLE bool | IsOriginProjectedInside (const VectorRegister4Float *VertsABuffer, const VectorRegister4Float *VertsBBuffer, const VectorRegister4Float Epsilon) const |
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◆ DistanceToPlane()
◆ Initialize()
◆ IsOriginProjectedInside()
◆ operator>()
◆ SwapWinding()
◆ AdjEdges
◆ AdjFaces
◆ bObsolete
| bool Chaos::VectorTEPAEntry::bObsolete |
◆ Distance
◆ IdxBuffer
| int32 Chaos::VectorTEPAEntry::IdxBuffer[3] |
◆ PlaneNormal
The documentation for this struct was generated from the following file: