UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::VisualDebugger::FChaosVDArchiveHeader Struct Reference

#include <ChaosVDMemWriterReader.h>

Public Member Functions

 FChaosVDArchiveHeader ()
 
CHAOS_API bool Serialize (FArchive &Ar)
 

Static Public Member Functions

static CHAOS_API FChaosVDArchiveHeader Current ()
 

Public Attributes

FEngineVersion EngineVersion
 
FCustomVersionContainer CustomVersionContainer
 

Static Public Attributes

static CHAOS_API FStringView WrapperTypeName = TEXT("FChaosVDArchiveHeader")
 

Constructor & Destructor Documentation

◆ FChaosVDArchiveHeader()

Chaos::VisualDebugger::FChaosVDArchiveHeader::FChaosVDArchiveHeader ( )
inline

Member Function Documentation

◆ Current()

FChaosVDArchiveHeader Chaos::VisualDebugger::FChaosVDArchiveHeader::Current ( )
static

Returns a header that matches current version

◆ Serialize()

bool Chaos::VisualDebugger::FChaosVDArchiveHeader::Serialize ( FArchive Ar)

Serialization function, returns false if the archive ends up in an error state

Member Data Documentation

◆ CustomVersionContainer

FCustomVersionContainer Chaos::VisualDebugger::FChaosVDArchiveHeader::CustomVersionContainer

Custom versions

◆ EngineVersion

FEngineVersion Chaos::VisualDebugger::FChaosVDArchiveHeader::EngineVersion

Contains version and branch info from where it was saved

◆ WrapperTypeName

FStringView Chaos::VisualDebugger::FChaosVDArchiveHeader::WrapperTypeName = TEXT("FChaosVDArchiveHeader")
static

The documentation for this struct was generated from the following files: