UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
D3D12ResourceFrameCounter Struct Reference

#include <D3D12PipelineState.h>

Public Member Functions

void Set (uint32_t Frame) const
 
uint32 Get () const
 

Public Attributes

std::atomic< uint32LastUsedFrame {0}
 

Member Function Documentation

◆ Get()

uint32 D3D12ResourceFrameCounter::Get ( ) const
inline

◆ Set()

void D3D12ResourceFrameCounter::Set ( uint32_t  Frame) const
inline

Member Data Documentation

◆ LastUsedFrame

std::atomic<uint32> D3D12ResourceFrameCounter::LastUsedFrame {0}
mutable

The documentation for this struct was generated from the following file: