#include <AIPerceptionTypes.h>
◆ FAISenseAffiliationFilter() [1/2]
| FAISenseAffiliationFilter::FAISenseAffiliationFilter |
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default |
◆ FAISenseAffiliationFilter() [2/2]
| FAISenseAffiliationFilter::FAISenseAffiliationFilter |
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bool |
bInDetectEnemies, |
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bool |
bInDetectNeutrals, |
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bool |
bInDetectFriendlies |
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) |
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inline |
◆ DetectAllFlags()
| static uint8 FAISenseAffiliationFilter::DetectAllFlags |
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inlinestatic |
◆ GetAsFlags()
| uint8 FAISenseAffiliationFilter::GetAsFlags |
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const |
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inline |
◆ ShouldDetectAll()
| bool FAISenseAffiliationFilter::ShouldDetectAll |
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const |
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inline |
◆ ShouldSenseTeam() [1/2]
◆ ShouldSenseTeam() [2/2]
◆ bDetectEnemies
| uint32 FAISenseAffiliationFilter::bDetectEnemies |
◆ bDetectFriendlies
| uint32 FAISenseAffiliationFilter::bDetectFriendlies |
◆ bDetectNeutrals
| uint32 FAISenseAffiliationFilter::bDetectNeutrals |
The documentation for this struct was generated from the following file: