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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <CameraModifier_CameraShake.h>
Public Member Functions | |
| FActiveCameraShakeInfo () | |
Public Attributes | |
| TObjectPtr< UCameraShakeBase > | ShakeInstance |
| TWeakObjectPtr< const UCameraShakeSourceComponent > | ShakeSource |
| bool | bIsCustomInitialized |
Information about an active camera shake.
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inline |
| bool FActiveCameraShakeInfo::bIsCustomInitialized |
Whether the shake was initialized with some custom callback code
| TObjectPtr<UCameraShakeBase> FActiveCameraShakeInfo::ShakeInstance |
The camera shake instance currently running
| TWeakObjectPtr<const UCameraShakeSourceComponent> FActiveCameraShakeInfo::ShakeSource |
An optional source that the shake is running from (otherwise it's global and un-attenuated)