UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FActiveCameraShakeInfo Struct Reference

#include <CameraModifier_CameraShake.h>

Public Member Functions

 FActiveCameraShakeInfo ()
 

Public Attributes

TObjectPtr< UCameraShakeBaseShakeInstance
 
TWeakObjectPtr< const UCameraShakeSourceComponentShakeSource
 
bool bIsCustomInitialized
 

Detailed Description

Information about an active camera shake.

Constructor & Destructor Documentation

◆ FActiveCameraShakeInfo()

FActiveCameraShakeInfo::FActiveCameraShakeInfo ( )
inline

Member Data Documentation

◆ bIsCustomInitialized

bool FActiveCameraShakeInfo::bIsCustomInitialized

Whether the shake was initialized with some custom callback code

◆ ShakeInstance

TObjectPtr<UCameraShakeBase> FActiveCameraShakeInfo::ShakeInstance

The camera shake instance currently running

◆ ShakeSource

TWeakObjectPtr<const UCameraShakeSourceComponent> FActiveCameraShakeInfo::ShakeSource

An optional source that the shake is running from (otherwise it's global and un-attenuated)


The documentation for this struct was generated from the following file: