UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FActiveSound Member List

This is the complete list of members for FActiveSound, including all inherited members.

AddModulationRouting(const TSet< TObjectPtr< USoundModulatorBase > > &NewModulators, EModulationDestination Destination)FActiveSound
AddReferencedObjects(FReferenceCollector &Collector)FActiveSound
AddVolumeSubmixSends(FSoundParseParameters &ParseParams, EAudioVolumeLocationState LocationState)FActiveSound
AddWaveInstance(const UPTRINT WaveInstanceHash)FActiveSound
ApplyRadioFilter(const FSoundParseParameters &ParseParams)FActiveSound
AttenuationSettingsFActiveSound
AudioDeviceFActiveSound
AudioVolumeIDFActiveSound
AudioVolumeSubmixSendSettingsFActiveSound
bAllowSpatializationFActiveSound
bAlwaysPlayFActiveSound
bApplyInteriorVolumesFActiveSound
bApplyRadioFilterFActiveSound
bAsyncOcclusionPendingFActiveSound
bCenterChannelOnlyFActiveSound
bEnableBusSendRoutingOverrideFActiveSound
bEnableHighPassFilterFActiveSound
bEnableLowPassFilterFActiveSound
bEnableMainSubmixOutputOverrideFActiveSound
bEnableSubmixSendRoutingOverrideFActiveSound
bFinishedFActiveSound
bGotInteriorSettingsFActiveSound
bHandleSubtitlesFActiveSound
bHasActiveBusSendRoutingOverrideFActiveSound
bHasActiveMainSubmixOutputOverrideFActiveSound
bHasActiveSubmixSendRoutingOverrideFActiveSound
bHasAttenuationSettingsFActiveSound
bHasCheckedOcclusionFActiveSound
bHasExternalSubtitlesFActiveSound
bHasNewBusSendsFActiveSound
bHasVirtualizedFActiveSound
bIgnoreForFlushingFActiveSound
bIsAttenuationSettingsOverriddenFActiveSound
bIsFirstAttenuationUpdateFActiveSound
bIsMusicFActiveSound
bIsOccludedFActiveSound
bIsPausedFActiveSound
bIsPlayingAudioFActiveSound
bIsPreviewSoundFActiveSound
bIsStoppingFActiveSound
bIsUISoundFActiveSound
bLocationDefinedFActiveSound
bModulationRoutingUpdatedFActiveSound
bRadioFilterSelectedFActiveSound
bReverbFActiveSound
bShouldRemainActiveIfDroppedFActiveSound
bShouldSourceBufferListenerZeroBufferFActiveSound
bShouldStopDueToMaxConcurrencyFActiveSound
bStartedWithinNonBinauralRadiusFActiveSound
bUpdateMultiEnvelopeValueFActiveSound
bUpdatePlaybackTimeFActiveSound
bUpdatePlayPercentageFActiveSound
bUpdateSingleEnvelopeValueFActiveSound
bWarnedAboutOrphanedLoopingFActiveSound
CanDelete() constFActiveSoundinline
ClearAudioComponent()FActiveSound
ClearTransmitter()FActiveSoundinline
ClearVirtualizationModeOverride()FActiveSound
CollectAttenuationShapesForVisualization(TMultiMap< EAttenuationShape::Type, FBaseAttenuationSettings::AttenuationShapeDetails > &ShapeDetailsMap) constFActiveSound
ComponentVolumeFaderFActiveSound
ConcurrencyGroupDataFActiveSound
ConcurrencySetFActiveSound
CreateVirtualCopy(const FActiveSound &ActiveSoundToCopy, FAudioDevice &AudioDevice)FActiveSoundstatic
CurrentInteriorLPFFActiveSound
CurrentInteriorVolumeFActiveSound
CurrentOcclusionFilterFrequencyFActiveSound
CurrentOcclusionVolumeAttenuationFActiveSound
EFadeOut enum nameFActiveSound
EnvelopeFollowerAttackTimeFActiveSound
EnvelopeFollowerReleaseTimeFActiveSound
FActiveSound()FActiveSound
FActiveSound(const FActiveSound &)FActiveSound
FadeOutFActiveSound
FAudioDeviceFActiveSoundfriend
FindClosestListener(const TArray< struct FListener > &InListeners) constFActiveSound
FindClosestListener() constFActiveSound
FindWaveInstance(const UPTRINT WaveInstanceHash)FActiveSound
FocusDataFActiveSound
GetAlwaysPlay() constFActiveSound
GetAudioComponentID() constFActiveSoundinline
GetAudioComponentName() constFActiveSound
GetAudioComponentUserID() constFActiveSoundinline
GetBusSends(EBusSendType BusSendType, TArray< FSoundSourceBusSendInfo > &OutSends) constFActiveSound
GetClosestListenerIndex() constFActiveSound
GetConcurrencyFadeDuration(float &OutFadeDuration) constFActiveSound
GetConcurrencyHandles(TArray< FConcurrencyHandle > &OutConcurrencyHandles) constFActiveSound
GetConcurrencyPriority() constFActiveSound
GetEffectiveVolumeModulators() constFActiveSound
GetHighestPriority(bool bIgnoreAlwaysPlay=false) constFActiveSound
GetInstanceID() constFActiveSoundinline
GetNewBusSends() constFActiveSound
GetObjectId() const overrideFActiveSoundinlinevirtual
GetOwnerID() constFActiveSoundinline
GetOwnerKey() constFActiveSoundinline
GetOwnerName() constFActiveSound
GetPitch() constFActiveSoundinline
GetPlayCount() const overrideFActiveSoundvirtual
GetPlayOrder() constFActiveSoundinline
GetSound() constFActiveSoundinline
GetSoundClass() constFActiveSound
GetSoundSubmix() constFActiveSound
GetSoundSubmixSends(TArray< FSoundSubmixSendInfo > &OutSends) constFActiveSound
GetSourceEffectChain() constFActiveSoundinline
GetTotalConcurrencyVolumeScale() constFActiveSound
GetTransmitter()FActiveSoundinline
GetTransmitter() constFActiveSoundinline
GetVirtualizationMode() constFActiveSound
GetVolume() constFActiveSound
GetWaveInstances() constFActiveSoundinline
GetWeakWorld() constFActiveSoundinline
GetWorld() constFActiveSoundinline
GetWorldID() constFActiveSoundinline
HasNewBusSends() constFActiveSound
HighPassFilterFrequencyFActiveSound
InteriorSettingsFActiveSound
IsLooping() constFActiveSoundinline
IsOneShot() constFActiveSoundinline
IsPlayingAudio() constFActiveSoundinline
IsPlayWhenSilent() constFActiveSound
IsPreviewSound() const overrideFActiveSoundinlinevirtual
LastLocationFActiveSound
LastOcclusionCheckTimeFActiveSound
LastUpdateTimeFActiveSound
LowPassFilterFrequencyFActiveSound
MaxDistanceFActiveSound
MaxSourceModulationValueFActiveSound
MinCurrentPitchFActiveSound
ModulationRoutingFActiveSound
NewBusSendsFActiveSound
OcclusionCheckIntervalFActiveSound
OcclusionTraceDone(const FTraceHandle &TraceHandle, FTraceDatum &TraceDatum)FActiveSoundstatic
operator<<FActiveSoundfriend
OverrideVirtualizationMode(EVirtualizationMode Mode)FActiveSound
ParseAttenuation(FSoundParseParameters &OutParseParams, int32 ListenerIndex, const FSoundAttenuationSettings &InAttenuationSettings)FActiveSound
PitchMultiplierFActiveSound
PlaybackTimeFActiveSound
PlaybackTimeNonVirtualizedFActiveSound
PlaybackTimeUnscaledFActiveSound
PreviousAudioVolumeSubmixSendSettingsFActiveSound
PriorityFActiveSound
QuantizedRequestDataFActiveSound
RemoveModulationRouting(const TSet< TObjectPtr< USoundModulatorBase > > &NewModulators, EModulationDestination Destination)FActiveSound
RemoveWaveInstance(const UPTRINT WaveInstanceHash)FActiveSound
RequestedStartTimeFActiveSound
ResetNewBusSends()FActiveSound
SeekRestartTimesFActiveSound
SetAttenuationSettingsAsset(TObjectPtr< USoundAttenuation > InSoundAttenuation)FActiveSound
SetAttenuationSettingsOverride(bool bInIsAttenuationSettingsOverridden)FActiveSound
SetAudioComponent(const FActiveSound &ActiveSound)FActiveSound
SetAudioComponent(const UAudioComponent &Component)FActiveSound
SetAudioDevice(FAudioDevice *InAudioDevice)FActiveSoundinline
SetNewModulationRouting(const FSoundModulationDefaultRoutingSettings &NewRouting)FActiveSound
SetOwner(const AActor *Owner)FActiveSound
SetPitch(float Value)FActiveSound
SetSound(USoundBase *InSound)FActiveSound
SetSoundClass(USoundClass *SoundClass)FActiveSound
SetSourceBusSend(EBusSendType BusSendType, const FSoundSourceBusSendInfo &SourceBusSendInfo)FActiveSound
SetSourceEffectChain(USoundEffectSourcePresetChain *InSourceEffectChain)FActiveSound
SetSourceListener(FSharedISourceBufferListenerPtr InListener, bool bShouldZeroBuffer)FActiveSoundinline
SetSubmixSend(const FSoundSubmixSendInfo &SubmixSendInfo)FActiveSound
SetVolume(float Value)FActiveSound
SetWorld(UWorld *World)FActiveSound
SoundNodeDataFActiveSound
SoundNodeOffsetMapFActiveSound
SourceBufferListenerFActiveSound
SourceInteriorLPFFActiveSound
SourceInteriorVolumeFActiveSound
Stop() overrideFActiveSoundvirtual
SubtitlePriorityFActiveSound
TransformFActiveSound
UpdateAttenuation(float DeltaTime, FSoundParseParameters &ParseParams, int32 ListenerIndex, const FSoundAttenuationSettings *SettingsAttenuationNode=nullptr)FActiveSound
UpdateFocusData(float DeltaTime, const FAttenuationListenerData &ListenerData, FAttenuationFocusData *OutFocusData=nullptr)FActiveSound
UpdateInterfaceParameters(const TArray< FListener > &InListeners)FActiveSound
UpdateWaveInstances(TArray< FWaveInstance * > &OutWaveInstances, const float DeltaTime)FActiveSound
UserIndexFActiveSound
VolumeConcurrencyFActiveSound
VolumeMultiplierFActiveSound
~FActiveSound()FActiveSound
~ISoundModulatable()=defaultISoundModulatablevirtual