![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <EngineReplicationBridge.h>
Public Types | |
| enum | EFilterType { ConfigFilter = 0 , AlwaysRelevant , DefaultSpatial , ExplicitFilter } |
Public Attributes | |
| EFilterType | FilterType = ConfigFilter |
| FName | ExplicitDynamicFilterName |
| FName | NetFactoryName |
| FName FActorReplicationParams::ExplicitDynamicFilterName |
Only used when ExplicitFilter is the type used. The dynamic filter to assign to this actor.
| EFilterType FActorReplicationParams::FilterType = ConfigFilter |
The default behavior for actors (e.g. ConfigFilter) is that they are automatically assigned a filter based on the class type via the engine config and UObjectReplicationBridgeConfig::FilterConfigs. Choosing a different option allows you to ignore the automatic assignment and select a specific filter for the replicated actor.
| FName FActorReplicationParams::NetFactoryName |
Optional factory name if the actor is not using the default NetActorFactory