#include <AnimBank.h>
◆ FDescHash
◆ GetHash()
| uint32 FAnimBankDesc::GetHash |
( |
| ) |
const |
◆ GetTypeHash
◆ Asset
◆ BankAsset
◆ bAutoStart
| uint8 FAnimBankDesc::bAutoStart |
◆ bLooping
| uint8 FAnimBankDesc::bLooping |
◆ PlayRate
| float FAnimBankDesc::PlayRate = 1.0f |
◆ Position
| float FAnimBankDesc::Position = 0.0f |
◆ SequenceIndex
| uint32 FAnimBankDesc::SequenceIndex = 0u |
The documentation for this struct was generated from the following files:
- Engine/Source/Runtime/Engine/Classes/Animation/AnimBank.h
- Engine/Source/Runtime/Engine/Private/Animation/AnimBank.cpp