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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Public Attributes | |
| TArray< uint32, SceneRenderingAllocator > | IdToOffsetMapping |
| FRDGBufferRef | BoneBlockBuffer = nullptr |
| FRDGBufferRef | BankDataBuffer = nullptr |
| FRDGBufferRef | TransformBuffer = nullptr |
| uint32 | RecordCount = 0 |
| uint32 | TransformCount = 0 |
| uint32 | BlockCount = 0 |
| uint32 | KeyCount = 0 |
| bool | bValid = false |
| FRDGBufferRef FAnimBankGPUData::BankDataBuffer = nullptr |
| uint32 FAnimBankGPUData::BlockCount = 0 |
| FRDGBufferRef FAnimBankGPUData::BoneBlockBuffer = nullptr |
| TArray<uint32, SceneRenderingAllocator> FAnimBankGPUData::IdToOffsetMapping |
| uint32 FAnimBankGPUData::KeyCount = 0 |
| uint32 FAnimBankGPUData::RecordCount = 0 |
| FRDGBufferRef FAnimBankGPUData::TransformBuffer = nullptr |
| uint32 FAnimBankGPUData::TransformCount = 0 |