UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FAnimBankGPUData Struct Reference

Public Attributes

TArray< uint32, SceneRenderingAllocatorIdToOffsetMapping
 
FRDGBufferRef BoneBlockBuffer = nullptr
 
FRDGBufferRef BankDataBuffer = nullptr
 
FRDGBufferRef TransformBuffer = nullptr
 
uint32 RecordCount = 0
 
uint32 TransformCount = 0
 
uint32 BlockCount = 0
 
uint32 KeyCount = 0
 
bool bValid = false
 

Member Data Documentation

◆ BankDataBuffer

FRDGBufferRef FAnimBankGPUData::BankDataBuffer = nullptr

◆ BlockCount

uint32 FAnimBankGPUData::BlockCount = 0

◆ BoneBlockBuffer

FRDGBufferRef FAnimBankGPUData::BoneBlockBuffer = nullptr

◆ bValid

bool FAnimBankGPUData::bValid = false

◆ IdToOffsetMapping

TArray<uint32, SceneRenderingAllocator> FAnimBankGPUData::IdToOffsetMapping

◆ KeyCount

uint32 FAnimBankGPUData::KeyCount = 0

◆ RecordCount

uint32 FAnimBankGPUData::RecordCount = 0

◆ TransformBuffer

FRDGBufferRef FAnimBankGPUData::TransformBuffer = nullptr

◆ TransformCount

uint32 FAnimBankGPUData::TransformCount = 0

The documentation for this struct was generated from the following file: