UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FAnimPhysSphericalLimit Struct Reference

#include <AnimNode_AnimDynamics.h>

Public Member Functions

 GENERATED_BODY ()
 
 FAnimPhysSphericalLimit ()
 

Public Attributes

FBoneReference DrivingBone
 
FVector SphereLocalOffset
 
float LimitRadius
 
ESphericalLimitType LimitType
 

Constructor & Destructor Documentation

◆ FAnimPhysSphericalLimit()

FAnimPhysSphericalLimit::FAnimPhysSphericalLimit ( )
inline

Member Function Documentation

◆ GENERATED_BODY()

FAnimPhysSphericalLimit::GENERATED_BODY ( )

Member Data Documentation

◆ DrivingBone

FBoneReference FAnimPhysSphericalLimit::DrivingBone

Bone to attach the sphere to

◆ LimitRadius

float FAnimPhysSphericalLimit::LimitRadius

Radius of the sphere

◆ LimitType

ESphericalLimitType FAnimPhysSphericalLimit::LimitType

Whether to lock bodies inside or outside of the sphere

◆ SphereLocalOffset

FVector FAnimPhysSphericalLimit::SphereLocalOffset

Local offset for the sphere, if no driving bone is set this is in node space, otherwise bone space


The documentation for this struct was generated from the following file: