UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FAnimPoseContext Struct Reference

#include <AnimExecutionContext.h>

+ Inheritance diagram for FAnimPoseContext:

Public Member Functions

 FAnimPoseContext ()=default
 
 FAnimPoseContext (TWeakPtr< FData > InData)
 
ENGINE_API FPoseContextGetContext () const
 
- Public Member Functions inherited from FAnimExecutionContext
 FAnimExecutionContext ()=default
 
 FAnimExecutionContext (const FAnimExecutionContext &InOther)=default
 
FAnimExecutionContextoperator= (const FAnimExecutionContext &InOther)=default
 
 FAnimExecutionContext (TWeakPtr< FData > InData)
 
bool IsValid () const
 
FAnimationBaseContextGetBaseContext () const
 

Static Public Attributes

static const FData::EContextType InternalContextTypeId = FData::EContextType::Pose
 

Additional Inherited Members

- Static Public Member Functions inherited from FAnimExecutionContext
template<typename OtherContextType >
static OtherContextType ConvertToType (const FAnimExecutionContext &InContext, EAnimExecutionContextConversionResult &OutResult)
 
- Protected Member Functions inherited from FAnimExecutionContext
template<typename OtherContextType , typename InternalContextType >
InternalContextTypeGetInternalContext () const
 
- Protected Attributes inherited from FAnimExecutionContext
TWeakPtr< FDataData
 

Constructor & Destructor Documentation

◆ FAnimPoseContext() [1/2]

FAnimPoseContext::FAnimPoseContext ( )
default

◆ FAnimPoseContext() [2/2]

FAnimPoseContext::FAnimPoseContext ( TWeakPtr< FData InData)
inline

Member Function Documentation

◆ GetContext()

FPoseContext * FAnimPoseContext::GetContext ( ) const

Member Data Documentation

◆ InternalContextTypeId

const FData::EContextType FAnimPoseContext::InternalContextTypeId = FData::EContextType::Pose
static

The documentation for this struct was generated from the following files: