UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FAnimSequenceDecompressionContext Member List

This is the complete list of members for FAnimSequenceDecompressionContext, including all inherited members.

AdditiveTypeFAnimSequenceDecompressionContextprotected
AnimNameFAnimSequenceDecompressionContext
bAdditiveAnimationFAnimSequenceDecompressionContextprotected
CompressedAnimDataFAnimSequenceDecompressionContext
FAnimSequenceDecompressionContext(float SequenceLength_, EAnimInterpolationType Interpolation_, const FName &AnimName_, const ICompressedAnimData &CompressedAnimData_)FAnimSequenceDecompressionContextinline
FAnimSequenceDecompressionContext(float SequenceLength_, EAnimInterpolationType Interpolation_, const FName &AnimName_, const ICompressedAnimData &CompressedAnimData_, const TArray< FTransform > &RefPoses_, const TArray< FTrackToSkeletonMap > &TrackToSkeletonMap_)FAnimSequenceDecompressionContextinline
FAnimSequenceDecompressionContext(const FFrameRate &InSamplingRate, const int32 InNumberOfFrames, EAnimInterpolationType Interpolation_, const FName &AnimName_, const ICompressedAnimData &CompressedAnimData_, const TArray< FTransform > &RefPoses_, const TArray< FTrackToSkeletonMap > &TrackToSkeletonMap_, const USkeleton *InSourceSkeleton, bool bIsBakedAdditive)FAnimSequenceDecompressionContextinline
FAnimSequenceDecompressionContext(const FFrameRate &InSamplingRate, const int32 InNumberOfFrames, EAnimInterpolationType InInterpolation, const FName &InAnimName, const ICompressedAnimData &InCompressedAnimData, const TArray< FTransform > &InRefPoses, const TArray< FTrackToSkeletonMap > &InTrackToSkeletonMap, const USkeleton *InSourceSkeleton, bool bIsBakedAdditive, EAdditiveAnimationType InAdditiveType)FAnimSequenceDecompressionContextinline
GetAdditiveType() constFAnimSequenceDecompressionContextinline
GetEvaluationTime() constFAnimSequenceDecompressionContextinline
GetInterpolatedEvaluationTime() constFAnimSequenceDecompressionContextinline
GetPlayableLength() constFAnimSequenceDecompressionContextinline
GetRefLocalPoses() constFAnimSequenceDecompressionContextinline
GetRelativePosition() constFAnimSequenceDecompressionContextinline
GetSourceSkeleton() constFAnimSequenceDecompressionContextinline
GetTrackToSkeletonMap() constFAnimSequenceDecompressionContextinline
InterpolationFAnimSequenceDecompressionContext
IsAdditiveAnimation() constFAnimSequenceDecompressionContextinline
NumberOfFramesFAnimSequenceDecompressionContextprotected
RefPosesFAnimSequenceDecompressionContextprotected
RelativePosFAnimSequenceDecompressionContext
SamplingRateFAnimSequenceDecompressionContextprotected
SamplingTimeFAnimSequenceDecompressionContextprotected
Seek(float SampleAtTime)FAnimSequenceDecompressionContextinline
Seek(double SampleAtTime)FAnimSequenceDecompressionContextinline
SequenceLengthFAnimSequenceDecompressionContext
SourceSkeletonFAnimSequenceDecompressionContextprotected
TimeFAnimSequenceDecompressionContext
TrackToSkeletonMapFAnimSequenceDecompressionContextprotected