◆ FAnimTrailParticleSpawnParams()
| FAnimTrailParticleSpawnParams::FAnimTrailParticleSpawnParams |
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int32 |
InFirstSpawnIndex, |
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int32 |
InSpawnIndex, |
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int32 |
InInvCount, |
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float |
InDeltaTime, |
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float |
InElapsedTime, |
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float |
InLastTime, |
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float |
InTimeDiff, |
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bool |
InbTilingTrail |
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** The GetComponentTransform() transform of the particle component before spawning began. */
** True if this particle is interpolated. False otherwise. */
◆ bTilingTrail
| bool FAnimTrailParticleSpawnParams::bTilingTrail |
◆ DeltaTime
| float FAnimTrailParticleSpawnParams::DeltaTime |
◆ ElapsedTime
| float FAnimTrailParticleSpawnParams::ElapsedTime |
Total elapsed time for this emitter.
◆ FirstSpawnIndex
| int32 FAnimTrailParticleSpawnParams::FirstSpawnIndex |
The index of the 'oldest' particle in the current batch of spawns.
◆ InvCount
| int32 FAnimTrailParticleSpawnParams::InvCount |
Inverse of the number of particles being spawned.
◆ LastTime
| float FAnimTrailParticleSpawnParams::LastTime |
Previous elapsed time for this emitter.
◆ SpawnIndex
| int32 FAnimTrailParticleSpawnParams::SpawnIndex |
The index of the current particle being spawned offset from the FirstSpawnParticle
◆ TimeDiff
| float FAnimTrailParticleSpawnParams::TimeDiff |
The documentation for this struct was generated from the following file: