UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FAssetEditorOrbitCameraPosition Struct Reference

#include <StaticMesh.h>

Public Member Functions

 FAssetEditorOrbitCameraPosition ()
 
 FAssetEditorOrbitCameraPosition (const FVector &InCamOrbitPoint, const FVector &InCamOrbitZoom, const FRotator &InCamOrbitRotation)
 

Public Attributes

bool bIsSet
 
FVector CamOrbitPoint
 
FVector CamOrbitZoom
 
FRotator CamOrbitRotation
 

Constructor & Destructor Documentation

◆ FAssetEditorOrbitCameraPosition() [1/2]

FAssetEditorOrbitCameraPosition::FAssetEditorOrbitCameraPosition ( )
inline

◆ FAssetEditorOrbitCameraPosition() [2/2]

FAssetEditorOrbitCameraPosition::FAssetEditorOrbitCameraPosition ( const FVector InCamOrbitPoint,
const FVector InCamOrbitZoom,
const FRotator InCamOrbitRotation 
)
inline

Member Data Documentation

◆ bIsSet

bool FAssetEditorOrbitCameraPosition::bIsSet

Whether or not this has been set to a valid value

◆ CamOrbitPoint

FVector FAssetEditorOrbitCameraPosition::CamOrbitPoint

The position to orbit the camera around

◆ CamOrbitRotation

FRotator FAssetEditorOrbitCameraPosition::CamOrbitRotation

The rotation to apply around the orbit point

◆ CamOrbitZoom

FVector FAssetEditorOrbitCameraPosition::CamOrbitZoom

The distance of the camera from the orbit point


The documentation for this struct was generated from the following file: