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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <UObjectGlobals.h>
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| static COREUOBJECT_API FString | FormatPathForAssetLog (const TCHAR *Path) |
| static COREUOBJECT_API FString | FormatPathForAssetLog (const FPackagePath &Path) |
| static COREUOBJECT_API FString | FormatPathForAssetLog (const UObject *Object) |
| static COREUOBJECT_API FString | GetAssetLogString (const TCHAR *Path, const FString &Message) |
| static COREUOBJECT_API FString | GetAssetLogString (const FPackagePath &Path, const FString &Message) |
| static COREUOBJECT_API FString | GetAssetLogString (const UObject *Object, const FString &Message) |
FAssetMsg This struct contains functions for asset-related messaging
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Formats a path for the UE_ASSET_LOG macro
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Formats a path for the UE_ASSET_LOG macro
Takes a path of some sort and attempts to turn it into the asset log's canonical path.
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If possible, finds a path to the underlying asset for the provided object and formats it for the UE_ASSET_LOG macro
Format the path of the passed in object
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