| FAsyncGrassBuilder(ALandscapeProxy *Landscape, ULandscapeComponent *Component, const ULandscapeGrassType *GrassType, const FGrassVariety &GrassVariety, ERHIFeatureLevel::Type FeatureLevel, UGrassInstancedStaticMeshComponent *GrassInstancedStaticMeshComponent, int32 SqrtSubsections, int32 SubX, int32 SubY, uint32 InHaltonBaseIndex, TArray< FBox > &InExcludedBoxes) | FAsyncGrassBuilder | inline |