UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FGrassBuilderBase Struct Reference
+ Inheritance diagram for FGrassBuilderBase:

Public Member Functions

 FGrassBuilderBase (ALandscapeProxy *Landscape, ULandscapeComponent *Component, const FGrassVariety &GrassVariety, ERHIFeatureLevel::Type FeatureLevel, int32 SqrtSubsections=1, int32 SubX=0, int32 SubY=0, bool bEnableDensityScaling=true)
 

Public Attributes

bool bHaveValidData
 
float GrassDensity
 
FVector DrawScale
 
FVector DrawLoc
 
FMatrix LandscapeToWorld
 
FIntPoint SectionBase
 
FIntPoint LandscapeSectionOffset
 
int32 ComponentSizeQuads
 
FVector Origin
 
FVector Extent
 
FVector ComponentOrigin
 
int32 SqrtMaxInstances
 

Constructor & Destructor Documentation

◆ FGrassBuilderBase()

FGrassBuilderBase::FGrassBuilderBase ( ALandscapeProxy *  Landscape,
ULandscapeComponent *  Component,
const FGrassVariety GrassVariety,
ERHIFeatureLevel::Type  FeatureLevel,
int32  SqrtSubsections = 1,
int32  SubX = 0,
int32  SubY = 0,
bool  bEnableDensityScaling = true 
)
inline

Member Data Documentation

◆ bHaveValidData

bool FGrassBuilderBase::bHaveValidData

◆ ComponentOrigin

FVector FGrassBuilderBase::ComponentOrigin

◆ ComponentSizeQuads

int32 FGrassBuilderBase::ComponentSizeQuads

◆ DrawLoc

FVector FGrassBuilderBase::DrawLoc

◆ DrawScale

FVector FGrassBuilderBase::DrawScale

◆ Extent

FVector FGrassBuilderBase::Extent

◆ GrassDensity

float FGrassBuilderBase::GrassDensity

◆ LandscapeSectionOffset

FIntPoint FGrassBuilderBase::LandscapeSectionOffset

◆ LandscapeToWorld

FMatrix FGrassBuilderBase::LandscapeToWorld

◆ Origin

FVector FGrassBuilderBase::Origin

◆ SectionBase

FIntPoint FGrassBuilderBase::SectionBase

◆ SqrtMaxInstances

int32 FGrassBuilderBase::SqrtMaxInstances

The documentation for this struct was generated from the following file: