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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "CoreMinimal.h"#include "EdGraph/EdGraphNode.h"#include "GenericPlatform/GenericPlatformStackWalk.h"#include "HAL/FileManager.h"#include "Misc/FileHelper.h"#include "Misc/Paths.h"#include "Misc/Guid.h"#include "Math/RandomStream.h"#include "Stats/Stats.h"#include "Async/AsyncWork.h"#include "HAL/IConsoleManager.h"#include "Misc/App.h"#include "UObject/ObjectMacros.h"#include "UObject/UObjectIterator.h"#include "EngineDefines.h"#include "Engine/EngineTypes.h"#include "GameFramework/Actor.h"#include "ShowFlags.h"#include "RHI.h"#include "RenderingThread.h"#include "DataDrivenShaderPlatformInfo.h"#include "ShaderParameters.h"#include "RHIStaticStates.h"#include "SceneView.h"#include "Shader.h"#include "Landscape.h"#include "LandscapePrivate.h"#include "LandscapeProxy.h"#include "LandscapeInfo.h"#include "LightMap.h"#include "Engine/MapBuildDataRegistry.h"#include "ShadowMap.h"#include "LandscapeComponent.h"#include "LandscapeSubsystem.h"#include "LandscapeGrassMapsBuilder.h"#include "LandscapeVersion.h"#include "MaterialShaderType.h"#include "MeshMaterialShaderType.h"#include "MeshMaterialShader.h"#include "Materials/Material.h"#include "LandscapeGrassType.h"#include "Materials/MaterialExpressionLandscapeGrassOutput.h"#include "Engine/TextureRenderTarget2D.h"#include "LandscapeDataAccess.h"#include "StaticMeshComponentLODInfo.h"#include "StaticMeshResources.h"#include "LandscapeLight.h"#include "GrassInstancedStaticMeshComponent.h"#include "Materials/MaterialInstanceConstant.h"#include "ShaderParameterUtils.h"#include "EngineModule.h"#include "LandscapeRender.h"#include "LandscapeGrassWeightExporter.h"#include "MaterialCompiler.h"#include "Algo/Accumulate.h"#include "Algo/ForEach.h"#include "UObject/Package.h"#include "Engine/StaticMesh.h"#include "Components/InstancedStaticMeshComponent.h"#include "Engine/InstancedStaticMesh.h"#include "MeshPassProcessor.h"#include "MeshPassProcessor.inl"#include "Math/Halton.h"#include "EngineUtils.h"#include "Misc/ScopedSlowTask.h"#include "TextureCompiler.h"#include "RenderCaptureInterface.h"#include "SimpleMeshDrawCommandPass.h"#include "UObject/FortniteMainBranchObjectVersion.h"#include "MaterialCachedData.h"#include "SceneRenderTargetParameters.h"#include "TextureResource.h"#include "Serialization/ArchiveCrc32.h"#include "SceneRendererInterface.h"#include "DrawDebugHelpers.h"Classes | |
| class | FLandscapeGrassLightMap |
| class | FLandscapeGrassShadowMap |
| struct | FGrassBuilderBase |
| struct | FLandscapeComponentGrassAccess |
| struct | FAsyncGrassBuilder |
Macros | |
| #define | LOCTEXT_NAMESPACE "Landscape" |
Functions | |
| DEFINE_LOG_CATEGORY (LogGrass) | |
| DECLARE_CYCLE_STAT (TEXT("Grass Async Build Time"), STAT_FoliageGrassAsyncBuildTime, STATGROUP_Foliage) | |
| DECLARE_CYCLE_STAT (TEXT("Grass Start Comp"), STAT_FoliageGrassStartComp, STATGROUP_Foliage) | |
| DECLARE_CYCLE_STAT (TEXT("Grass End Comp"), STAT_FoliageGrassEndComp, STATGROUP_Foliage) | |
| DECLARE_CYCLE_STAT (TEXT("Grass Destroy Comps"), STAT_FoliageGrassDestoryComp, STATGROUP_Foliage) | |
| DECLARE_CYCLE_STAT (TEXT("Grass Update"), STAT_GrassUpdate, STATGROUP_Foliage) | |
| DECLARE_CYCLE_STAT (TEXT("Grass Type Update Summary"), STAT_UpdateGrassTypeSummary, STATGROUP_Foliage) | |
| DECLARE_DWORD_ACCUMULATOR_STAT (TEXT("Grass Exclusion Volumes"), STAT_GrassExclusionVolumes, STATGROUP_Foliage) | |
| FArchive & | operator<< (FArchive &Ar, FLandscapeComponentGrassData &Data) |
Variables | |
| float | GGrassCullDistanceScale = 1 |
| int32 | GGrassEnable = 1 |
| const TCHAR * | GGrassQualityLevelCVarName = TEXT("r.grass.DensityQualityLevel") |
| const TCHAR * | GGrassQualityLevelScalabilitySection = TEXT("ViewDistanceQuality") |
| int32 | GGrassQualityLevel = -1 |
| #define LOCTEXT_NAMESPACE "Landscape" |
| DECLARE_CYCLE_STAT | ( | TEXT("Grass Async Build Time") | , |
| STAT_FoliageGrassAsyncBuildTime | , | ||
| STATGROUP_Foliage | |||
| ) |
| DECLARE_CYCLE_STAT | ( | TEXT("Grass Destroy Comps") | , |
| STAT_FoliageGrassDestoryComp | , | ||
| STATGROUP_Foliage | |||
| ) |
| DECLARE_CYCLE_STAT | ( | TEXT("Grass End Comp") | , |
| STAT_FoliageGrassEndComp | , | ||
| STATGROUP_Foliage | |||
| ) |
| DECLARE_CYCLE_STAT | ( | TEXT("Grass Start Comp") | , |
| STAT_FoliageGrassStartComp | , | ||
| STATGROUP_Foliage | |||
| ) |
| DECLARE_CYCLE_STAT | ( | TEXT("Grass Type Update Summary") | , |
| STAT_UpdateGrassTypeSummary | , | ||
| STATGROUP_Foliage | |||
| ) |
| DECLARE_CYCLE_STAT | ( | TEXT("Grass Update") | , |
| STAT_GrassUpdate | , | ||
| STATGROUP_Foliage | |||
| ) |
| DECLARE_DWORD_ACCUMULATOR_STAT | ( | TEXT("Grass Exclusion Volumes") | , |
| STAT_GrassExclusionVolumes | , | ||
| STATGROUP_Foliage | |||
| ) |
| DEFINE_LOG_CATEGORY | ( | LogGrass | ) |
| FArchive & operator<< | ( | FArchive & | Ar, |
| FLandscapeComponentGrassData & | Data | ||
| ) |
| float GGrassCullDistanceScale = 1 |
| int32 GGrassEnable = 1 |
| int32 GGrassQualityLevel = -1 |