UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FLandscapeComponentGrassAccess Struct Reference

Public Member Functions

 FLandscapeComponentGrassAccess (const ULandscapeComponent *InComponent, const ULandscapeGrassType *GrassType)
 
bool IsValid ()
 
FORCEINLINE float GetHeight (int32 IdxX, int32 IdxY)
 
FORCEINLINE float GetWeight (int32 IdxX, int32 IdxY)
 
FORCEINLINE int32 GetStride ()
 

Constructor & Destructor Documentation

◆ FLandscapeComponentGrassAccess()

FLandscapeComponentGrassAccess::FLandscapeComponentGrassAccess ( const ULandscapeComponent *  InComponent,
const ULandscapeGrassType GrassType 
)
inline

Member Function Documentation

◆ GetHeight()

FORCEINLINE float FLandscapeComponentGrassAccess::GetHeight ( int32  IdxX,
int32  IdxY 
)
inline

◆ GetStride()

FORCEINLINE int32 FLandscapeComponentGrassAccess::GetStride ( )
inline

◆ GetWeight()

FORCEINLINE float FLandscapeComponentGrassAccess::GetWeight ( int32  IdxX,
int32  IdxY 
)
inline

◆ IsValid()

bool FLandscapeComponentGrassAccess::IsValid ( )
inline

The documentation for this struct was generated from the following file: