#include <LandscapeComponent.h>
◆ FLandscapeComponentGrassData() [1/4]
◆ FLandscapeComponentGrassData() [2/4]
| FLandscapeComponentGrassData::FLandscapeComponentGrassData |
( |
ULandscapeComponent * |
Component | ) |
|
◆ ~FLandscapeComponentGrassData()
| FLandscapeComponentGrassData::~FLandscapeComponentGrassData |
( |
| ) |
|
|
default |
◆ FLandscapeComponentGrassData() [3/4]
◆ FLandscapeComponentGrassData() [4/4]
◆ ConditionalDiscardDataOnLoad()
| void FLandscapeComponentGrassData::ConditionalDiscardDataOnLoad |
( |
| ) |
|
◆ Contains()
◆ GetAllocatedSize()
| SIZE_T FLandscapeComponentGrassData::GetAllocatedSize |
( |
| ) |
const |
◆ GetHeightData()
◆ GetWeightData()
◆ HasData()
| bool FLandscapeComponentGrassData::HasData |
( |
| ) |
const |
◆ HasValidData()
| bool FLandscapeComponentGrassData::HasValidData |
( |
| ) |
const |
◆ HasWeightData()
| bool FLandscapeComponentGrassData::HasWeightData |
( |
| ) |
const |
◆ InitializeFrom() [1/2]
◆ InitializeFrom() [2/2]
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ operator<<
◆ HeightWeightData
| TArray<uint8> FLandscapeComponentGrassData::HeightWeightData |
◆ NumElements
◆ UnknownNumElements
◆ WeightOffsets
The documentation for this struct was generated from the following files: