UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IBuffer2DView< T > Struct Template Referenceabstract

#include <LandscapeComponent.h>

Public Member Functions

virtual void CopyTo (T *Dest, int32 Count) const =0
 
virtual bool CopyToAndCalcIsAllZero (T *Dest, int32 Count) const =0
 
virtual int32 Num () const =0
 

Member Function Documentation

◆ CopyTo()

template<typename T >
virtual void IBuffer2DView< T >::CopyTo ( T *  Dest,
int32  Count 
) const
pure virtual

Implemented in FHeightBuffer2DView, and FByteBuffer2DView.

◆ CopyToAndCalcIsAllZero()

template<typename T >
virtual bool IBuffer2DView< T >::CopyToAndCalcIsAllZero ( T *  Dest,
int32  Count 
) const
pure virtual

Implemented in FHeightBuffer2DView, and FByteBuffer2DView.

◆ Num()

template<typename T >
virtual int32 IBuffer2DView< T >::Num ( ) const
pure virtual

Implemented in FByteBuffer2DView, and FHeightBuffer2DView.


The documentation for this struct was generated from the following file: