UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FLandscapeComponentGrassData Member List

This is the complete list of members for FLandscapeComponentGrassData, including all inherited members.

ConditionalDiscardDataOnLoad()FLandscapeComponentGrassData
Contains(ULandscapeGrassType *GrassType) constFLandscapeComponentGrassData
FLandscapeComponentGrassData()=defaultFLandscapeComponentGrassData
FLandscapeComponentGrassData(ULandscapeComponent *Component)FLandscapeComponentGrassData
FLandscapeComponentGrassData(const FLandscapeComponentGrassData &)=defaultFLandscapeComponentGrassData
FLandscapeComponentGrassData(FLandscapeComponentGrassData &&)=defaultFLandscapeComponentGrassData
GetAllocatedSize() constFLandscapeComponentGrassData
GetHeightData()FLandscapeComponentGrassData
GetWeightData(const ULandscapeGrassType *GrassType)FLandscapeComponentGrassData
HasData() constFLandscapeComponentGrassData
HasValidData() constFLandscapeComponentGrassData
HasWeightData() constFLandscapeComponentGrassData
HeightWeightDataFLandscapeComponentGrassData
InitializeFrom(const TArray< uint16 > &HeightData, const TMap< ULandscapeGrassType *, TArray< uint8 > > &WeightData)FLandscapeComponentGrassData
InitializeFrom(IBuffer2DView< uint16 > *HeightData, TMap< ULandscapeGrassType *, IBuffer2DView< uint8 > * > &WeightData, bool bStripEmptyWeights)FLandscapeComponentGrassData
NumElementsFLandscapeComponentGrassData
operator<<FLandscapeComponentGrassDatafriend
operator=(const FLandscapeComponentGrassData &)=defaultFLandscapeComponentGrassData
operator=(FLandscapeComponentGrassData &&)=defaultFLandscapeComponentGrassData
UnknownNumElementsFLandscapeComponentGrassDatastatic
WeightOffsetsFLandscapeComponentGrassData
~FLandscapeComponentGrassData()=defaultFLandscapeComponentGrassData