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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <AsyncLoadingThread.h>
Public Types | |
| enum | { EventSystemPriority_MAX = MAX_int32 } |
Public Member Functions | |
| FAsyncLoadEvent () | |
| FAsyncLoadEvent (int32 InUserPriority, int32 InPackageSerialNumber, int32 InEventSystemPriority, int32 InSerialNumber, TFunction< void(FAsyncLoadEventArgs &Args)> &&InPayload) | |
| FORCEINLINE bool | operator< (const FAsyncLoadEvent &Other) const |
Public Attributes | |
| int32 | UserPriority |
| int32 | PackageSerialNumber |
| int32 | EventSystemPriority |
| int32 | SerialNumber |
| TFunction< void(FAsyncLoadEventArgs &Args)> | Payload |
[EDL] Event Driven loader event
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inline |
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inline |
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inline |
| int32 FAsyncLoadEvent::EventSystemPriority |
| int32 FAsyncLoadEvent::PackageSerialNumber |
| TFunction<void(FAsyncLoadEventArgs& Args)> FAsyncLoadEvent::Payload |
| int32 FAsyncLoadEvent::SerialNumber |
| int32 FAsyncLoadEvent::UserPriority |