◆ Get()
◆ IsActive()
| bool FAsyncLoadingThreadState2::IsActive |
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◆ IsTimeLimitExceeded()
| bool FAsyncLoadingThreadState2::IsTimeLimitExceeded |
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const TCHAR * |
InLastTypeOfWorkPerformed = nullptr, |
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UObject * |
InLastObjectWorkWasPerformedOn = nullptr |
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◆ MarkAsActive()
| void FAsyncLoadingThreadState2::MarkAsActive |
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◆ Reset()
◆ ResetActivity()
| void FAsyncLoadingThreadState2::ResetActivity |
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◆ Set()
◆ UseTimeLimit()
| bool FAsyncLoadingThreadState2::UseTimeLimit |
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◆ bCanAccessAsyncLoadingThreadData
| bool FAsyncLoadingThreadState2::bCanAccessAsyncLoadingThreadData = false |
◆ bIsActive
◆ bIsAsyncLoadingThread
| bool FAsyncLoadingThreadState2::bIsAsyncLoadingThread = false |
◆ bShouldFireNodes
| bool FAsyncLoadingThreadState2::bShouldFireNodes = true |
◆ bUseTimeLimit
| bool FAsyncLoadingThreadState2::bUseTimeLimit = false |
◆ CurrentlyExecutingEventNodeStack
◆ LastTestTime
| double FAsyncLoadingThreadState2::LastTestTime = -1.0 |
◆ NodesToFire
◆ PackagesOnStack
◆ PackagesToReprioritize
◆ StartTime
| double FAsyncLoadingThreadState2::StartTime = 0.0 |
◆ SyncLoadContextsCreatedOnOtherThreads
◆ SyncLoadContextStack
◆ TimeLimit
| double FAsyncLoadingThreadState2::TimeLimit = 0.0 |
◆ TlsSlot
| uint32 FAsyncLoadingThreadState2::TlsSlot |
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The documentation for this struct was generated from the following file: