#include <DeferredShadingRenderer.h>
◆ DoneAsync()
| void FAsyncLumenIndirectLightingOutputs::DoneAsync |
( |
bool |
bAsyncReflections | ) |
|
|
inline |
◆ DoneComposite()
| void FAsyncLumenIndirectLightingOutputs::DoneComposite |
( |
| ) |
|
|
inline |
◆ DonePreLights()
| void FAsyncLumenIndirectLightingOutputs::DonePreLights |
( |
| ) |
|
|
inline |
◆ Resize()
| void FAsyncLumenIndirectLightingOutputs::Resize |
( |
int32 |
NewNum | ) |
|
|
inline |
◆ bHasDrawnBeforeLightingDecals
| bool FAsyncLumenIndirectLightingOutputs::bHasDrawnBeforeLightingDecals = false |
◆ StepsLeft
◆ ViewOutputs
The documentation for this struct was generated from the following file: