UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FAudioBasedVibrationData Struct Reference

#include <InputDeviceProperties.h>

Public Member Functions

 FAudioBasedVibrationData ()
 

Public Attributes

TObjectPtr< USoundBaseSound
 

Constructor & Destructor Documentation

◆ FAudioBasedVibrationData()

FAudioBasedVibrationData::FAudioBasedVibrationData ( )

Member Data Documentation

◆ Sound

TObjectPtr<USoundBase> FAudioBasedVibrationData::Sound

The sound to play on the gamepad. Make sure the set the sound's submix sends to the gamepad audio and vibration endpoints!


The documentation for this struct was generated from the following files: