#include <AudioStreamingCache.h>
◆ FChunkKey() [1/4]
| FAudioChunkCache::FChunkKey::FChunkKey |
( |
| ) |
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default |
◆ FChunkKey() [2/4]
| FAudioChunkCache::FChunkKey::FChunkKey |
( |
const FChunkKey & |
Other | ) |
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default |
◆ FChunkKey() [3/4]
| FAudioChunkCache::FChunkKey::FChunkKey |
( |
const FName & |
InSoundWaveName, |
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const FGuid & |
InSoundWaveGuid, |
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uint32 |
InChunkIndex |
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) |
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◆ FChunkKey() [4/4]
| FAudioChunkCache::FChunkKey::FChunkKey |
( |
const FSoundWavePtr & |
InSoundWave, |
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uint32 |
InChunkIndex |
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) |
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◆ operator=()
◆ operator==()
| bool FAudioChunkCache::FChunkKey::operator== |
( |
const FChunkKey & |
Other | ) |
const |
◆ GetTypeHash
◆ ChunkIndex
◆ ObjectKey
| FGuid FAudioChunkCache::FChunkKey::ObjectKey = FGuid() |
◆ SoundWaveName
| FName FAudioChunkCache::FChunkKey::SoundWaveName = FName() |
The documentation for this struct was generated from the following files: