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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <AutomationWorkerMessages.h>
Inheritance diagram for FAutomationWorkerFindWorkers:Public Member Functions | |
| FAutomationWorkerFindWorkers () | |
| FAutomationWorkerFindWorkers (int32 InChangelist, const FString &InGameName, const FString &InProcessName, const FGuid &InSessionId) | |
Public Attributes | |
| int32 | Changelist |
| FString | GameName |
| FString | ProcessName |
| FGuid | SessionId |
Public Attributes inherited from FAutomationWorkerMessageBase | |
| FGuid | InstanceId = FGuid{} |
Implements a message that is published to find automation workers.
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inline |
Default constructor.
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inline |
Creates and initializes a new instance.
| int32 FAutomationWorkerFindWorkers::Changelist |
Holds the change list number to find workers for.
| FString FAutomationWorkerFindWorkers::GameName |
The name of the game.
| FString FAutomationWorkerFindWorkers::ProcessName |
The name of the process.
| FGuid FAutomationWorkerFindWorkers::SessionId |
Holds the session identifier to find workers for.