UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FBTParallelMemory Struct Reference

#include <BTComposite_SimpleParallel.h>

+ Inheritance diagram for FBTParallelMemory:

Public Attributes

int32 LastSearchId
 
TEnumAsByte< EBTNodeResult::TypeMainTaskResult
 
uint8 bMainTaskIsActive: 1
 
uint8 bForceBackgroundTree: 1
 
uint8 bRepeatMainTask: 1
 
- Public Attributes inherited from FBTCompositeMemory
int8 CurrentChild
 
int8 OverrideChild
 

Member Data Documentation

◆ bForceBackgroundTree

uint8 FBTParallelMemory::bForceBackgroundTree

try running background tree task even if main task has finished

◆ bMainTaskIsActive

uint8 FBTParallelMemory::bMainTaskIsActive

set when main task is running

◆ bRepeatMainTask

uint8 FBTParallelMemory::bRepeatMainTask

set when main task needs to be repeated

◆ LastSearchId

int32 FBTParallelMemory::LastSearchId

last Id of search, detect infinite loops when there isn't any valid task in background tree

◆ MainTaskResult

TEnumAsByte<EBTNodeResult::Type> FBTParallelMemory::MainTaskResult

finish result of main task


The documentation for this struct was generated from the following file: