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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <BTComposite_SimpleParallel.h>
Inheritance diagram for FBTParallelMemory:Public Attributes | |
| int32 | LastSearchId |
| TEnumAsByte< EBTNodeResult::Type > | MainTaskResult |
| uint8 | bMainTaskIsActive: 1 |
| uint8 | bForceBackgroundTree: 1 |
| uint8 | bRepeatMainTask: 1 |
Public Attributes inherited from FBTCompositeMemory | |
| int8 | CurrentChild |
| int8 | OverrideChild |
| uint8 FBTParallelMemory::bForceBackgroundTree |
try running background tree task even if main task has finished
| uint8 FBTParallelMemory::bMainTaskIsActive |
set when main task is running
| uint8 FBTParallelMemory::bRepeatMainTask |
set when main task needs to be repeated
| int32 FBTParallelMemory::LastSearchId |
last Id of search, detect infinite loops when there isn't any valid task in background tree
| TEnumAsByte<EBTNodeResult::Type> FBTParallelMemory::MainTaskResult |
finish result of main task