#include <BehaviorTreeComponent.h>
◆ FBTPendingExecutionInfo()
| FBTPendingExecutionInfo::FBTPendingExecutionInfo |
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inline |
◆ IsLocked()
| bool FBTPendingExecutionInfo::IsLocked |
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const |
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inline |
◆ IsSet()
| bool FBTPendingExecutionInfo::IsSet |
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const |
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inline |
◆ Lock()
| void FBTPendingExecutionInfo::Lock |
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| ) |
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inline |
◆ Unlock()
| void FBTPendingExecutionInfo::Unlock |
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inline |
◆ bLocked
| uint32 FBTPendingExecutionInfo::bLocked |
if set, request can't be executed
◆ bOutOfNodes
| uint32 FBTPendingExecutionInfo::bOutOfNodes |
if set, tree ran out of nodes
◆ NextTask
The documentation for this struct was generated from the following file: