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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <BonePose.h>
Inheritance diagram for FBasePose< BoneIndexType, InAllocator >:Classes | |
| struct | FRangedForReverseSupport |
| struct | FRangedForSupport |
Public Member Functions | |
| void | InitBones (int32 NumBones) |
| int32 | GetNumBones () const |
| bool | IsValidIndex (const BoneIndexType &BoneIndex) const |
| FTransform & | operator[] (const BoneIndexType &BoneIndex) |
| const FTransform & | operator[] (const BoneIndexType &BoneIndex) const |
| TArrayView< FTransform > | GetMutableBones () |
| const TArray< FTransform, InAllocator > & | GetBones () const |
| TArray< FTransform, InAllocator > && | MoveBones () |
Protected Attributes | |
| TArray< FTransform, InAllocator > | Bones |
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