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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <GPUScene.h>
Public Member Functions | |
| FBatchedPrimitiveShaderData () | |
| FBatchedPrimitiveShaderData (const FPrimitiveUniformShaderParameters &PrimitiveUniformShaderParameters) | |
| FBatchedPrimitiveShaderData (const FPrimitiveSceneProxy *Proxy) | |
Static Public Member Functions | |
| static void | Emplace (FBatchedPrimitiveShaderData *Dest, const FPrimitiveUniformShaderParameters &ShaderParams) |
| static void | Emplace (FBatchedPrimitiveShaderData *Dest, const FPrimitiveSceneProxy *Proxy) |
Public Attributes | |
| TStaticArray< FVector4f, DataStrideInFloat4s > | Data |
Static Public Attributes | |
| static const uint32 | DataStrideInFloat4s = BATCHED_PRIMITIVE_DATA_STRIDE_FLOAT4 |
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inline |
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inlineexplicit |
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explicit |
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static |
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static |
| TStaticArray<FVector4f, DataStrideInFloat4s> FBatchedPrimitiveShaderData::Data |
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static |