#include <BehaviorTreeDelegates.h>
◆ DECLARE_MULTICAST_DELEGATE_OneParam()
| FBehaviorTreeDelegates::DECLARE_MULTICAST_DELEGATE_OneParam |
( |
FOnTreeDebugTool |
, |
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const APawn * |
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) |
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delegate type for locking AI debugging tool on pawn
◆ DECLARE_MULTICAST_DELEGATE_TwoParams()
delegate type for tree execution events (Params: const UBehaviorTreeComponent* OwnerComp, const UBehaviorTree* TreeAsset)
◆ OnDebugLocked
| FBehaviorTreeDelegates::FOnTreeDebugTool FBehaviorTreeDelegates::OnDebugLocked |
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static |
Called when the AI debug tool locks on pawn.
◆ OnDebugSelected
| FBehaviorTreeDelegates::FOnTreeDebugTool FBehaviorTreeDelegates::OnDebugSelected |
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static |
Called when the AI debug tool highlights a pawn.
◆ OnTreeStarted
| FBehaviorTreeDelegates::FOnTreeStarted FBehaviorTreeDelegates::OnTreeStarted |
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static |
Called when the behavior tree starts execution.
The documentation for this struct was generated from the following files: