UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FBlendSpaceSegment Struct Reference

#include <BlendSpace.h>

Public Member Functions

 GENERATED_BODY ()
 

Public Attributes

int32 SampleIndices [NUM_VERTICES] = { INDEX_NONE, INDEX_NONE }
 
float Vertices [NUM_VERTICES] = { 0.f, 0.f }
 

Static Public Attributes

static const int32 NUM_VERTICES = 2
 

Detailed Description

This is the runtime representation of a segment which stores its vertices (start and end) in normalized space.

Member Function Documentation

◆ GENERATED_BODY()

FBlendSpaceSegment::GENERATED_BODY ( )

Member Data Documentation

◆ NUM_VERTICES

const int32 FBlendSpaceSegment::NUM_VERTICES = 2
static

◆ SampleIndices

int32 FBlendSpaceSegment::SampleIndices[NUM_VERTICES] = { INDEX_NONE, INDEX_NONE }

Indices into the samples

◆ Vertices

float FBlendSpaceSegment::Vertices[NUM_VERTICES] = { 0.f, 0.f }

The vertices are in the normalized space - i.e. in the range 0-1.


The documentation for this struct was generated from the following file: