![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <BlendSpace.h>
Public Member Functions | |
| GENERATED_BODY () | |
Public Attributes | |
| int32 | SampleIndices [NUM_VERTICES] = { INDEX_NONE, INDEX_NONE } |
| float | Vertices [NUM_VERTICES] = { 0.f, 0.f } |
Static Public Attributes | |
| static const int32 | NUM_VERTICES = 2 |
This is the runtime representation of a segment which stores its vertices (start and end) in normalized space.
| FBlendSpaceSegment::GENERATED_BODY | ( | ) |
|
static |
| int32 FBlendSpaceSegment::SampleIndices[NUM_VERTICES] = { INDEX_NONE, INDEX_NONE } |
Indices into the samples
| float FBlendSpaceSegment::Vertices[NUM_VERTICES] = { 0.f, 0.f } |
The vertices are in the normalized space - i.e. in the range 0-1.