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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FBoneSocketTarget, including all inherited members.
| BoneReference | FBoneSocketTarget | |
| bUseSocket | FBoneSocketTarget | |
| FBoneSocketTarget(FName InName=NAME_None, bool bInUseSocket=false) | FBoneSocketTarget | inline |
| GetCompactPoseBoneIndex() const | FBoneSocketTarget | inline |
| GetTargetSetup() const | FBoneSocketTarget | inline |
| GetTargetTransform(const FVector &TargetOffset, FCSPose< poseType > &InPose, const FTransform &InComponentToWorld) const | FBoneSocketTarget | inline |
| GetTargetTransform(const FTransform &TargetOffset, FCSPose< poseType > &InPose, const FTransform &InComponentToWorld) const | FBoneSocketTarget | inline |
| HasTargetSetup() const | FBoneSocketTarget | inline |
| HasValidSetup() const | FBoneSocketTarget | inline |
| Initialize(const FAnimInstanceProxy *InAnimInstanceProxy) | FBoneSocketTarget | inline |
| InitializeBoneReferences(const FBoneContainer &RequiredBones) | FBoneSocketTarget | inline |
| IsValidToEvaluate(const FBoneContainer &RequiredBones) const | FBoneSocketTarget | inline |
| SocketReference | FBoneSocketTarget |