![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <AnimMontage.h>
Public Member Functions | |
| FBranchingPointMarker () | |
| FBranchingPointMarker (int32 InNotifyIndex, float InTriggerTime, EAnimNotifyEventType::Type InNotifyEventType) | |
Public Attributes | |
| int32 | NotifyIndex |
| float | TriggerTime |
| TEnumAsByte< EAnimNotifyEventType::Type > | NotifyEventType |
AnimNotifies marked as BranchingPoints will create these markers on their Begin/End times. They create stopping points when the Montage is being ticked to dispatch events.
|
inline |
|
inline |
| TEnumAsByte<EAnimNotifyEventType::Type> FBranchingPointMarker::NotifyEventType |
| int32 FBranchingPointMarker::NotifyIndex |
| float FBranchingPointMarker::TriggerTime |