UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FBranchingPointMarker Struct Reference

#include <AnimMontage.h>

Public Member Functions

 FBranchingPointMarker ()
 
 FBranchingPointMarker (int32 InNotifyIndex, float InTriggerTime, EAnimNotifyEventType::Type InNotifyEventType)
 

Public Attributes

int32 NotifyIndex
 
float TriggerTime
 
TEnumAsByte< EAnimNotifyEventType::TypeNotifyEventType
 

Detailed Description

AnimNotifies marked as BranchingPoints will create these markers on their Begin/End times. They create stopping points when the Montage is being ticked to dispatch events.

Constructor & Destructor Documentation

◆ FBranchingPointMarker() [1/2]

FBranchingPointMarker::FBranchingPointMarker ( )
inline

◆ FBranchingPointMarker() [2/2]

FBranchingPointMarker::FBranchingPointMarker ( int32  InNotifyIndex,
float  InTriggerTime,
EAnimNotifyEventType::Type  InNotifyEventType 
)
inline

Member Data Documentation

◆ NotifyEventType

TEnumAsByte<EAnimNotifyEventType::Type> FBranchingPointMarker::NotifyEventType

◆ NotifyIndex

int32 FBranchingPointMarker::NotifyIndex

◆ TriggerTime

float FBranchingPointMarker::TriggerTime

The documentation for this struct was generated from the following file: