#include <Model.h>
◆ anonymous enum
| Enumerator |
|---|
| MAX_NODE_VERTICES | |
◆ anonymous enum
◆ ChildOutside()
◆ IsCsg()
| bool FBspNode::IsCsg |
( |
uint32 |
ExtraFlags = 0 | ) |
const |
|
inline |
◆ operator<<
◆ [union]
◆ ComponentElementIndex
| int32 FBspNode::ComponentElementIndex |
◆ ComponentIndex
| uint16 FBspNode::ComponentIndex |
◆ ComponentNodeIndex
| uint16 FBspNode::ComponentNodeIndex |
◆ iBack
◆ iChild
| int32 FBspNode::iChild[1] |
◆ iCollisionBound
| int32 FBspNode::iCollisionBound |
◆ iFront
◆ iLeaf
◆ iPlane
◆ iSurf
◆ iVertexIndex
| int32 FBspNode::iVertexIndex |
The index of the node's first vertex in the UModel's vertex buffer.
◆ iVertPool
| int32 FBspNode::iVertPool |
◆ iZone
◆ NodeFlags
| uint8 FBspNode::NodeFlags |
◆ NumVertices
| uint8 FBspNode::NumVertices |
◆ Plane
The documentation for this struct was generated from the following file:
- Engine/Source/Runtime/Engine/Public/Model.h